The Highest-Rated Mobile App for English
Speaking Practice. Globally.

World Championship debater. IELTS 8.5 Band. Built the MATS distribution system from scratch. Leads all growth and marketing.

Previous experience in ML and Linguistics research. Leads the speech understanding and assessment AI teams.

Consulting experience with international governments. Product supply stint at Procter & Gamble. Leads product strategy, design, and user experience.

Built and shipped multiple mobile apps since college. Leads all engineering, infrastructure, and app development.
Build in-house, own the voice-to-voice, assessment, and data flywheel layers.
Acquire users at population scale through organic reach, not paid ads alone.
Scale further in Indonesia and become #1 in LatAm using the same playbook.
Get M12 retention to 40% across all our geographies and start product-led growth efforts.
Ship our voice-to-voice architecture in production, validated by published papers.
The Highest-Rated Mobile App for English Speaking Practice. Globally.
3 peer-reviewed academic studies by 4 institutions · zero Stimuler funding or involvement
120 middle-school students, 3 months. Pre/post-tests across grammar, listening, reading, and speaking. Improvement was significant at p < 0.001 across all 4 skills. No difference between age groups (10–12 vs 16–18) — the app worked for every cohort.
149 students across 2 vocational schools. Stimuler usage alone had a statistically significant effect on speaking skill (t = 12.26, p < 0.001). Combined with vocabulary mastery, the model explains R² = 0.538 of student speaking-skill variance (F = 84.96).
38 vocational students split into Stimuler and control groups for 4 weeks. Stimuler users gained 15.1 points vs only 3.9 for the control group. 64% of Stimuler users scored "Excellent" — 0% in the control group did.